#include "odn_scene_SceneElement.h"

#include "odn_scene_Scene.h"

namespace ouden
{
	namespace scene
	{
		
		//ODN_SceneElement::ODN_SceneElement()		{}
		
		//Constructor and destructor
		ODN_SceneElement::ODN_SceneElement()
		{
			//Add the scene element to the scene 
			ouden::getEngine()->getScene()->addElement(this);
		}
	
	} //namespace scene
} //namespace ouden 
